The Pawn normally moves one square at a time, but there is a big exception to this rule. On its first move, when it is still sitting on the second row, it can move one or two squares.
The green circles in the diagram show the two possible initial moves for the White Pawn and the two possible moves for the Black Pawn. After its first move, the Pawn can advance only one square at a time. The green circles show the only possible move for each Pawn. While sentries can make it difficult for your pawn to cross the board, their obstruction of your piece is not absolute.
Each of your own pawn chess pieces has "helpers". These are its neighboring pawn pieces that can be used to help the pawn chess piece cross the board. When trying to reach the other side of a board, a pawn piece is known as a "candidate". In most cases, your candidate piece would advance first, followed by its helper pieces, trying to ensure its safety. Once the sentries of a pawn piece have been captured, the pawn is now considered "free".
This means it no longer has any opposing pawns in its path to reaching the other side of the board. When two pawns meet at squares directly in front of each other, they are considered part of a "ram". In basic terms, a ram occurs when two pawn pieces are blocking each other's movements across the board. When helper pawns get involved, a ram can be broken, allowing the pawn chess piece to move forward.
Avoiding rams is important when attacking an opponent as it eliminates your ability to use the pawn in the attack. Pawns can be very useful tools as you play the game of chess. Gaining a more in-depth understanding of how to use pawns in chess is crucial to becoming a better chess player. Here are some great books we recommend for studying pawn play in chess:.
The straight piece. That's the easiest way to describe the rook chess piece. In traditional sets, the piece looks kind of like a castle tower and begins each chess game as the outside corner pieces. Each player has two rook pieces to begin. The rooks are the most simple-moving chess pieces on the board. Their movements are only straight, moving forward, backward or side to side. At any point in the game, the piece can move in any direction that is straight ahead, behind or to the side.
Here are a few things to know about how the Rook chess piece moves:. The rook piece is the only piece on the board that can participate in a "castling" move with the King piece. This is a move where the King piece and the rook piece work together, allowing the player to move two pieces at the same time. We'll discuss castling later. When it comes to your chess set, the Knight chess piece is often the defining piece in the set.
This piece offers the most chance for variety and uniqueness in a chess set and it is often the piece with the most detail.
When it comes to the game of chess, the Knight chess piece is often the favorite piece and most unpredictable piece in the game. Many a game has been ended because of the make-or-break tactics with the Knight. The Knight chess piece moves in a very mysterious way. Unlike Rooks, Bishops or Queens, the Knight is limited in the number of squares it can move across.
In fact, its movement is a very specific movement. The piece moves in a shape similar to the uppercase "L". Here are the specifics:. Most experts prefer their Knight pieces to be "close to the action". Because of their strange movement, they can often cover weaknesses that other pieces leave. The King in chess can move one space in any direction see the diagram.
He can never move in to "check" where he is threatened by another piece. This means the king can never be in the space adjacent to the opposing King.
The Queen is often considered the most powerful piece on the chessboard. She is placed next to the king, on her own color. The game is not over when she is lost, but if your opponent has a Queen and you do not, you may find yourself at a considerable disadvantage!
Like the King, the Queen can move in any direction. However, she is not limited to just one space - she can move any number of spaces in any direction, as long as she is not obstructed by another piece see the diagram Of course, if that obstruction is an opposing piece, she is free to capture it!
There are two Bishops for each player on the chessboard, situated next to Queen and the King, respectively. These pieces move along the diagonals of the chessboard. You can see that this means that the Bishop is bound to the color square it starts on.
One Bishop starts on a white square, and one starts on a black square. They can move any number of spaces on the diagonals as long as they are not obstructed by another piece see the diagram. Of course, if that obstruction is an opposing piece, they are free to capture it! There are two Knights for each player on the chessboard, situated between the Bishop and the Rook.
The Knight has the unique trait of being able to 'leap' over other pieces. They move in an "L" shape see the diagram. If they land on an opposing piece, it is captured. There are two Rooks for each player on the chessboard, situated on the corners, next to the Knight.
These pieces move up and down the rank and file of the chessboard, and can move any number of spaces as long as they are not obstructed by another piece see the diagram. If the obstructing piece belong to their opponent, they are free to capture it. Each player has eight Pawns, providing the first line of defense for their King. A passed pawn is a criminal which should be kept under lock and key. Mild measures, such as police surveillance, are not sufficient.
The en passant rule was then created to prevent such a radical change in the dynamics of the game. This rule prevented players from being able to create passed pawns by merely jumping to the side of an enemy pawn, making chess more exciting to play. En passant is a typical move observed in many grandmaster games. Here you can find a few cases where famous chess players used that move.
Lastly, this exquisite and rare example of an en passant move results in checkmate by Gunnar Gundersen. Now it's time for you to practice your en passant knowledge. Look at the diagrams below, and either make the capture en passant if the move is allowed, or keep pushing your pawn if it is not.
Test 1: Black just moved their pawn from d6 to d5. Capture the black pawn en passant if the move is allowed, or move your pawn to e6 if it is not. Test 2: Black moved their pawn from e7 to e5. Can you capture en passant?
Capture the black pawn if it is a legal move, or push your pawn to f6 if it is not.
0コメント